SELECTED
RESEARCH PAPERS (SORTED BY TOPIC)
(Last Updated Dec. 14th, 2009)
Introduction
The following is a listing of papers sorted by topic. A
complete list is available on: http://www.billbuxton.com/cv.html. In the
indexed list, below, papers that apply to more than one topic ar mentioned multiple times.
Topics
Computer Graphics and Animation
- Buxton,
William (2005). Graphically Speaking:
Thoughts on the State of 3D CG in Film and Video. IEEE Computer
Graphics and Applications, 25(3), 80-83.
- Kasik,
David, Buxton, William & Ferguson, David (2005). Ten CAD Challenges. IEEE Computer
Graphics and Applications, 25(2), 81-92.
- Buxton,
W. & Fournier, A. (1984). Categorizing Animation Systems by their
Vocabulary of Motion. Unpublished manuscript.
Computer Music, MIDI,
Audio & Speech
- Buxton, W. (1977). A Composer's Introduction to Computer Music.
Interface, 6, 57-72. French translation: Les ordinateurs
et le compositeur: une
introduction generale. Revue FAIRE 4/5:
15-20. Italian translation in: Polo, N. (Ed.) Musica
e Elaboratore, Venice, Laboratorio
perminante per l'Informatica
Musicale della Biennale di
Venezia.
- Buxton, W. (1985).
Why Not Design Synthesizers that a Pro Can
Tour With? Keyboard, July 1985, p. 10.
- Buxton, W. (1986), A (Highly) Selective View of Canadian Electroacoustic Music, MUSICANADA, 57, June,
5-6.
- Buxton, W. (1987). Masters and slaves versus democracy: MIDI and local
area networks, Proceedings of the 5th International Conference on
Music and Digital Technology, Audio Engineering Society, Anaheim, CA,
May 1-3, 207-219.
- Buxton, W. (1990). Using our ears: an introduction to the use of nonspeech audio cues. In E. Farrell (Ed.).
Extracting meaning from complex data: processing, display, interaction.
Proceedings of the SPIE, Vol 1259,124-127.
- Buxton, W. (1995). Speech, Language & Audition. Chapter 8 in R.M. Baecker, J.
Grudin, W. Buxton and S. Greenberg, S.
(Eds.)(1995). Readings in Human Computer Interaction:
Toward the Year 2000 San Francsco:
Morgan Kaufmann Publishers.
- Buxton, W., Fogels, A., Fedorkow, G.,
Sasaki, L., & Smith, K. C. (1978). An
Introduction to the SSSP Digital Synthesizer. Computer Music
Journal (4), 28-38. [videos]
- Buxton, W., Gaver, W. & Bly, S. (1994). Auditory interfaces: the Use of non-speech audio at
the interface. Unfinished book manuscript.
- Buxton, W., Patel, S.,
Reeves, W., & Baecker, R. (1981). Scope
in Interactive Score Editors. Computer Music Journal 5(3),
50-56. [video]
- Buxton, W., Patel, S.,
Reeves, W. & Baecker, R. (1982). Objed and the Design of Timbral
Resources. Computer Music Journal 6(2), 323-44. [video]
- Buxton, W., Reeves, W.,
Baecker, R., & Mezei, L. (1978). The Use of Hierarchy and Instance in a Data
Structure for Computer Music. Computer Music Journal 2(4),
10-20. [videos]
- Buxton, W., Reeves, W., Fedorkow, G., Smith, K. C., & Baecker, R. (1980).
A Microcomputer-Based Conducting System.
Computer Music Journal 4(1), 8-21. [video]
- Buxton, W., Sniderman, R., Reeves, W., Patel, S. & Baecker, R.
(1979). The Evolution of the SSSP Score Editing Tools.Computer
Music Journal 3(4), 14-25. [PDF]
[video]
- Fedorkow,
G., Buxton, W. & Smith, K. C. (1978). A Computer Controlled Sound Distribution
System for the Performance of Electroacoustic
Music. Computer Music Journal 2(3), 33-42.
- Kitamura, J., Buxton, W.,
Snelgrove, M. & Smith, K.C. (1985). Music Synthesis by Simulation Using a General-Purpose
Signal Processing System, Proceedings of the 1985 International
Computer Music Conference (ICMC), Vancouver, 155-158. [video]
Essays and Columns on
Innovation and Design
The following constitute short pieces on innovation and design that I
have written for various publications, most notably for my column in
BusinessWeek.com. See also the entries under heading, General
Topics and Issues in HCI, Design & Computer Graphics.
-
Buxton, Bill (2009). Don't
Set the Bar Too Low. BusinessWeek.com,
Dec. 14th, 2009.
-
Buxton, Bill (2009). The Mad Dash Towards Touch Technology.
BusinessWeek.com, October 21, 2009.
-
Buxton, Bill (2009).
Innovation Calls for I-Shaped People. BusinessWeek.com, July 13th, 2009
-
Buxton, Bill (2009).
On Engineering and Design: An Open Letter. BusinessWeek.com, April 29th, 2009.
-
Buxton, Bill (2009).
How to Think Outside the Box. BusinessWeek.com, March 30th, 2009.
-
Buxton, Bill (2009).
How to Keep Innovating.
BusinessWeek.com, February 18th, 2009
-
Buxton, Bill (2008).
The Price of Forgoing Basic Research.
BusinessWeek.com, December 17th, 2008.
-
Buxton, Bill (2008).
Lessons from History: What Apple Learned From Kodak.
BusinessWeek.com, Dec. 5, 2008.
-
Buxton, Bill (2008).
A New Mantra for Creativity.
BusinessWeek.com, May 12th, 2008.
-
Buxton, Bill (2008).
Why Risk is Important.
BusinessWeek.com, March 12th, 2008.
-
Buxton, Bill (2008).
A Familiar Problem. BusinessWeek.com,
February 6th, 2008.
-
Buxton, Bill (2008).
The Long Nose of Innovation. BusinessWeek.com, January 2nd, 2008.
-
Buxton, William (2006).
What if Leopold Didn’t Have a Piano? Rotman Magazine,
The Alumni Magazine of the
Rotman
School of
Management, Spring/Summer 2006, 78-79.
- Buxton, William
(2005). Piloting Through the Maze.
Interactions Magazine. 12(6), November + December, 10.
- Buxton, W. (2005).
Experience Design vs
Interface Design. Rotman Magazine, The Alumni Magazine of the
Rotman
School of Management, Winter 2005,
47-49.
- Buxton, W. (2004).
Forward
into the Past. Time Magazine, October 11, 164(15), 53.
- Buxton, W. (1990).
Smoke and Mirrors. Byte,15(7), 205-210.
- Buxton, W. (1989).
On the Road to Brighton. SIGCHI Bulletin 20(4),
16-17.
Fitts'
Law
- Kabbash,
P. & Buxton, W. (1995).The
"Prince" Technique: Fitts Law
and Selection Using Area Cursors. Proceedings of CHI'95,
273-279.
- Kabbash,
P., MacKenzie, I.S. & Buxton, W. (1993). Human performance using computer input devices in the
preferred and non-preferred hands. Proceedings of InterCHI '93, 474-481.
- MacKenzie,
I.S. & Buxton, W. (1994). Prediction of
pointing and dragging times in graphical user interfaces Interacting
With Computers, 6(4), 213-227.
- MacKenzie,
I.S. & Buxton, W. (1993). A tool for the
rapid evaluation of input devices using Fitts'
law models, SIGCHI Bulletin, 25(3), 58-63.
- MacKenzie,
S. & Buxton, W. (1992). Extending Fitts' law to two-dimensional tasks, Proceedings
of CHI '92, 219-226.
- MacKenzie,
I.S., Sellen, A. & Buxton, W. (1991). A
comparison of input devices in elemental pointing and dragging tasks,
Proceedings of CHI '91, ACM Conference on Human Factors in Software, 161-166.
General Topics and Issues in HCI,
Design & Computer Graphics
The following constitute overviews and are mainly pieces for a general
audience. See also the entries under heading,
Essays and Columns on
Innovation and Design.
- Anderson, Richard I.
(2000). Conversations with Clement Mok and Jakob Nielsen, and
with Bill Buxton and Clifford Nass. Interactions, 7(1),
46-80.
- Baecker, R.M., Grudin,
J., Buxton, W., and Greenberg, S. (Eds.)(1995). Readings
in Human Computer Interaction: Toward the Year 2000 Morgan Kaufmann
Publishers, 950 pp. Including 190 pp. of original interpretive material.
- Buxton, W. (in preparation).
Human Input to Computer Systems:
Theories, Techniques and Technology. Cambridge: Cambridge University Press.
- Buxton, B. (2008).
Surface and Tangible Computing, and the
"Small" Matter of People and Design. IEEE International
Solid-State Circuits Conference Digest of Technical Papers, Vol. 51, 24-29.
- Buxton, W. (2008).
My Vision Isn't My Vision: Making a Career Out
of Getting Back to Where I Started. In Thomas Erickson & David
McDonald (Eds.). HCI
Remixed: Reflections on Works That Have Influenced the HCI Community.
Cambridge, MA: MIT Press, 7 - 12.
-
Buxton, William (2006). Who cares
if you are dressed if you are alone?
Interfaces, 66, Spring 2006, 5-6.
-
Buxton, William (2006).
Bill
Buxton on Computers – and their Flaws.
Toronto Star, Sunday February 5.
- Buxton, William
(2005). Mailbag: Ethnography and
Usability: Where’s the Glue. Interactions Magazine. 12(5),
September + October, 8 - 9.
- Buxton, William (2005).
Graphically Speaking: Thoughts on the State of 3D CG
in Film and Video. IEEE Computer Graphics and Applications,
25(3), 80-83.
- Buxton, William (2005).
Interaction at Lincoln Laboratory in the 1960's:
Looking Forward Looking Back. Panel Introduction. Proceedings
of the 2005 ACM Conference on Human Factors in Computing Systems, CHI'05,
April 3-7, 2005, 1163-1167.
- Buxton, W. (2005).
Experience Design vs
Interface Design. Rotman Magazine, The Alumni Magazine of the
Rotman
School of Management, Winter 2005,
47-49.
- Buxton. W. (2003).
Performance by Design: The Role of
Design in Software Product Development. Proceedings of the
Second International Conference on Usage-Centered Design.Portsmouth, NH, 26-29 October
2003, 1-15.
- Buxton, William
(2002). Innovation as Music:
A Non-Materialistic Perspective. Innovations: The
quarterly Journal of the Industrial Designers Society of America (IDSA),
21(1), Spring 2002, 62-63.
- Buxton, W. (2001).
Less is More (More or Less), in P. Denning
(Ed.), The Invisible Future: The seamless integration of technology in
everyday life.
New
York: McGraw Hill, 145 179.
- Buxton, W. (2000).
L'infographie en
pleine évolution. Pixel,
53 Septembre/Octobre,
14-15.
- Buxton, W. (1999).
Where IT's at. CGI Magazine, December,
1999, 16-17.
- Buxton, W. (Ed.)(1998).
An Introduction to this Special Issue on
"Interaction in 3D Graphics", Computer Graphics: The
SIGGRAPH Quarterly, 32(4), 43-44.
- Buxton, W. (1997).
Artists and the Art of the Luthier.
Computer Graphics: The SIGGRAPH Quarterly, 31(1), 10-11.
- Buxton, W. (1995).
Touch, Gesture & Marking. Chapter
7 in R.M. Baecker, J.
Grudin,
W. Buxton and S. Greenberg, S.
(Eds.)(1995). Readings in Human Computer
Interaction: Toward the Year 2000 San Francsco:
Morgan Kaufmann Publishers.
- Buxton, W. (1995).
Speech, Language & Audition. Chapter
8 in R.M. Baecker, J.
Grudin,
W. Buxton and S. Greenberg, S.
(Eds.)(1995). Readings in Human Computer Interaction:
Toward the Year 2000 San Francsco:
Morgan Kaufmann Publishers.
- Buxton, W. (1994).
Human input/output devices. In M. Katz
(ed.), Technology Forecast: 1995,
Menlo Park,
C.A.:
Price
Waterhouse
World
Firm
Technology
Center,
49-65.
- Buxton, W. (1993).
HCI and the inadequacies of Direct Manipulation
systems. SIGCHI Bulletin, 25(1), 21-22.
- Buxton, W. (1991).
The three mirrors of interaction: a holistic approach to user interfaces.
Proceedings
of Friend21 '91 International Symposum on Next
Generation Human Interface,
Tokyo,
Japan,
Nov. 25-27, 1991. Also appears in English and Japanese in: Buxton, W.
(1992). The three mirrors of interaction: a
holistic approach to user interfaces. Industrial DESIGN 157,
Japan
Industrial Designer's Association, 6 - 11.
- Buxton, W. (1990).
The Natural Language of Interaction: A Perspective on
Non-Verbal Dialogues.In
Laurel, B. (Ed.). The Art of Human-Computer Interface Design,
Reading,
MA:
Addison-Wesley. 405-416.
- Buxton, W. (1986).
There's More to Interaction than Meets the Eye: Some
Issues in Manual Input. In Norman, D. A. and Draper, S. W. (Eds.),
(1986), User Centered System Design: New Perspectives on Human-Computer
Interaction.
Lawrence Erlbaum
Associates,
Hillsdale,
New Jersey, 319-337.
- Buxton, W. (1986).
Chunking and Phrasing and the Design of
Human-Computer Dialogues, Proceedings of the IFIP World Computer
Congress,
Dublin,
Ireland, 475-480.
- Buxton, W., Fitzmaurice,
G. Balakrishnan, R. & Kurtenbach, G. (2000).
Large Displays in Automotive Design. IEEE
Computer Graphics and Applications, 20(4), 68-75.
- Fitzmaurice, G.W. &
Buxton, W. (1998). Compatibility and
Interaction Style in Computer Graphics, Computer Graphics: The
SIGGRAPH Quarterly, 32(4), 69-74.
- Kasik, David, Buxton,
William & Ferguson, David (2005).
Ten CAD Challenges. IEEE Computer
Graphics and Applications, 25(2), 81-92.
- Sellen, A., Kurtenbach,
G. & Buxton, W. (1992). The prevention
of mode errors through sensory feedback. Human Computer
Interaction, 7(2), 141-164.
- Zhai,
S., Milgram, P. & Buxton, W. (1996).
The influence of muscle groups on performance of
multiple degree-of-freedom input. Proceeding of CHI '96,
308-315.
Horses / Equestrian
Iterative UI Design, Usability and
User Interface Management Systems
- Buxton. W. (2003). Performance by Design: The Role of
Design in Software Product Development. Proceedings of the
Second International Conference on Usage-Centered Design.Portsmouth, NH, 26-29 October
2003, 1-15.
- Buxton, W., Lamb, M. R.,
Sherman, D. & Smith, K. C. (1983). Towards a
Comprehensive User Interface Management System. Computer Graphics
17(3). 35-42. [video]
- Buxton, W. & Sniderman, R. (1980). Iteration
in the Design of the Human-Computer Interface. Proceedings of the
13th Annual Meeting, Human Factors Association of Canada, 72-81.
- Greenberg, S. & Buxton, B.
(2008). Usability Considered
Harmful (Some of the Time). Proceedings of the 2008 ACM
Conference on Human Factors in Computing Systems, CHI'08, 111-120.
- Myers, B. & Buxton, W.
(1986).Creating Highly-Interactive and
Graphical User Interfaces by Demonstration, Computer Graphics
20(3), Proceedings of SIGGRAPH '86, 249-258.
- Olsen, D. R., Buxton, W., Ehrich, R., Kasik, D., Rhyne,
J. & Sibert, J. (1984). A Context for User Interface Management. IEEE
Computer Graphics and Applications 4(12), 33-42.
- Tanner, P.P. & Buxton,
W. (1985). Some Issues in Future User Interface
Management System (UIMS) Development. In Pfaff, G. (Ed.), User
Interface Management Systems, Berlin:
Springer Verlag, 67- 79.
- Tohidi, M., Buxton, W.,
Baecker, R. & Sellen, A. (2006).
User Sketches: A Quick, Inexpensive, and
Effective way to Elicit More reflective User Feedback.
Proceedings of NordiCHI 2006, 105-114.
- Tohidi, M., Buxton, W., Baecker, R. & Sellen, A. (2006). Getting the
Right Design and the Design Right: Testing Many Is Better Than One. Proceedings of the 2006 ACM
Conference on Human Factors in Computing Systems, CHI'06, 1243-1252.
Marking-Based Interfaces and Systems
- Buxton, W. (in progress).
Human Input to Computer Systems:
Theories, Techniques and Technology. Unfinished book manuscript.
- Buxton, W. (1982). An Informal Study of Selection-Positioning Tasks.
Proceedings of Graphics Interface '82, 8th Conference of the
Canadian Man-Computer Communications Society, Toronto, May, 1982, 323-328. [video]
- Buxton, W., Fiume, E., Hill, R., Lee, A. & Woo, C. (1983).
Continuous Hand-Gesture Driven Input. Proceedings
of Graphics Interface '83, 9th Conference of the Canadian Man-Computer
Communications Society, Edmonton,
May 1983, 191-195. [video]
- Hardock,
G., Kurtenbach, G., and Buxton, W. (1993). A
Marking Based Interface for Collaborative Writing. Proccedings of UIST'93., 259-266. [video]
- Kurtenbach, G. &
Buxton, W. (1994). User learning and
performance with marking menus. Proceedings of CHI '94,
258-264. [video]
- Kurtenbach, G. &
Buxton, W. (1993). The limits of expert
performance using hierarchic marking menus. Proceedings of InterCHI '93, 482-487.
- Kurtenbach, G. &
Buxton, W. (1991). GEdit:
a testbed for editing by contiguous gesture.
SIGCHI Bulletin, 23(2), 22 - 26. [video]
- Kurtenbach, G. &
Buxton, W. (1991). Issues in combining marking
and direct manipulation techniques. Proceedings of the Fourth ACM
SIGGRAPH Symposium on User Interface Technology (UIST), 137-144.
- Kurtenbach, G.,
Fitzmaurice, G., Baudel, T. & Buxton, W. (1997).
The design and evaluation of a GUI paradigm based
on tabets, two-hands, and transparency. Proceedings
of the 1997 ACM Conference on Human Factors in Computing Systems, CHI '97,
35-42. [video]
- Kurtenbach, G., Moran, T.
& Buxton, W. (1994). Contextural animation of gestural commands. Computer
Graphics Forum, 13(5), 305-314.
- Kurtenbach, G., Sellen,
A. & Buxton, W. (1993). An empirical
evaluation of some articulatory and cognitive
aspects of "marking menus." Human Computer Interaction,
8(1), 1-23.
Miscellaneous Innovative Techniques
- Forlines,
C., Shen, C. & Buxton, W. (2005). Glimpse: a Novel Input Model for Multi-Level
Devices. Proceedings of the 2002 ACM Conference on Human Factors in
Computing Systems, CHI'05 - Extended Abstracts on
Human Factors in Computing Systems , 1375-1378. (Note,
paper at above link has corrections not in the version that appeared in
the proceedings.)
- Balakrishnan, R.,
Fitzmaurice, G., Kurtenbach, G., & Buxton, W. (1999). Digital tape drawing. Proceedings of the
ACM Symposium on User Interface Software and Technology (UIST'99),
161-169. [video]
- Brown, E., Buxton, W.
& Murtagh, K. (1990). Windows on tablets as a means of achieving virtual
input devices. In D. Diaper et al. (Eds), Human-Computer
Interaction - INTERACT '90. Amsterdam:
Elsevier Science Publishers B.V. (North-Holland), 675-681. [video]
- Buxton, W., Fitzmaurice,
G. Balakrishnan, R. & Kurtenbach, G. (2000). Large Displays in Automotive Design. IEEE
Computer Graphics and Applications, 20(4), 68-75..
- Fitzmaurice, G. &
Buxton, W. (1997). An empirical evaluation
of graspable user interfaces: Towards specialized space-multiplexed input.
Proceedings of the 1997 ACM Conference on Human Factors in Computing
Systems, CHI '97, 43-50. [video]
- Fitzmaurice, G.W., Ishii,
H. & Buxton, W. (1995). Bricks: Laying the
Foundations for Graspable User Interfaces Proceedings of CHI'95, 442-449.
- Fitzmaurice, G.W.,
Khan, A., Buxton, W., Kurtenbach, G. & Balakrishnan, R. (2003). Sentient Data Access via a Diverse Society of
Devices. ACM Queue, 1(8), 53-62. [video1][video2][video3]
- Fitzmaurice, G.,
Khan, A., Pieké, R., Buxton, W. &
Kurtenbach, G. (2003). Tracking Menus. Proceedings
of the ACM Symposium on User Interface Software and Technology (UIST'03), 71-79.[video]
- Kurtenbach, G.,
Fitzmaurice, G., Baudel, T. & Buxton, W. (1997).
The design and evaluation of a GUI paradigm based
on tabets, two-hands, and transparency. Proceedings
of the 1997 ACM Conference on Human Factors in Computing Systems, CHI '97,
35-42. [video]
- Myers, B. & Buxton, W.
(1986).Creating Highly-Interactive and
Graphical User Interfaces by Demonstration, Computer Graphics
20(3), Proceedings of SIGGRAPH '86, 249-258.
- Tsang, M, Fitzmaurice, G.,
Kurtenbach, G., Khan, A. & Buxton, W. (2002). Boom Chameleon: Simultaneous capture of 3D
viewpoint, voice and gesture annotations on a spatially-aware display.
Proceedings of the 2002 ACM Symposium on User Interface Software and
Technology (UIST'02), 111-120. Summary in (2003) ACM
Transactions on Graphics (TOG), 22(3), 698. [video]
See also:
Mountaineering and Exploration
·
Buxton, William (2007). Review: Mallory Myths and Mysteries, by Mike Parsons and Mary Rose. Canadian Alpine Journal, 90, 164.
Social and Cultural Considerations
and Aspects of Computation and Technology
- Buxton, William
(2004). Music Sharing Over the
Internet. Canadian New Media, 7(11), 8,7.
- Buxton, W. (2001).
The Cost of Saving Money: The Folly
of Research Funding Policy in Canada. Research Money. Published
in 2 installments, March 5th March & 19th, respectively.
- Buxton, W. (1999). A Few Thoughts about Common Sense, Computers and
Education, Unpublished manuscript.
- Buxton, W., Purchase, B.
& Knox, K. (1998). Creating an innovation
culture: Key challenges and opportunities as Ontario moves ahead into the
new millennium. Toronto:
Ontario
Jobs and Investment Board.
- Buxton, W. (1997). Artists and the Art of the Luthier.
Computer Graphics: The SIGGRAPH Quarterly, 31(1), 10-11.
- Buxton, W. (1995). Is it Windows '95 or '85? Teasing Reality from the
Hype, Guest Editorial, Toronto
Globe & Mail, August 31, 1995, p. A15.
- Buxton, W. (1995). If you have a problem with your computer, is it
really your problem? Guest Editorial, Toronto Globe & Mail,
June 12, 1995, p. A3.
- Buxton, W. (1994). Social Planning and Communities Along the "Information
Highway" , Interactivity, 1(1), 85-88. Also appears in
Japanese in: Buxton, W. (1994). Social planning and communities along the
"Information Highway,"
InterCommunication, 10. Tokyo: NTT, 168-171.
- Buxton, W. (1994).
Cinq themes de réflection sur la technologie peut et la société. Unpublished manuscript.
- Buxton, W. (1994).
Metaphors that keep us on the periphery. Human
Computer Interaction, 9(1), 50-52.
- Buxton, W. (1992). Snow's two cultures revisited. In L. Jacobson
(Ed.), Cyberarts: Exploring art & technology,
San Francisco:
Miller Freeman, 24 - 31.
- Buxton, W. (1988). The Role of the Artist in the Laboratory
(German and English translation). In C. Schopf,
(Ed.). Meisterwerke der Computer Kunst. Bremen:
TMS Verlag.pp. 29-32.
- Buxton, W. (1982). Human Perspectives on Technology and Learning.
Keynote address delivered at the Conference on Telidon
and Education, Sydney,
N.S. Unpublished manuscript.
Taxonomies of Input Techniques and
Technologies
Telepresence,
Mediaspaces & Videoconferencing
-
Baecker, R., Harrison, S., Buxton,
B., Poltrock, S. & Churchill, E. (2008).
Media Spaces: Past Visions, Current
Realities, Future Promise. Proceedings of the 2008 ACM
Conference on Human Factors in Computing Systems, CHI'08, 2245-2248.
- Beirne,
G., Moore, G., Buxton, W., & Mantei, M.
(1994).Issues in deploying the technology
for a media space field study. Unpublished Manuscript, , University of Toronto, Ontario Telepresence
Project.
- Buxton, B. (2009).
Mediaspace - Meaningspace - Meetingspace. In
S. Harrison (Ed.) Media Space: 20+ Years of Mediated Life.
London: Springer, 217-231.
-
Buxton, B. (2009).
Windows. In S. Harrison
(Ed.) Media Space: 20+ Years of Mediated Life. London:
Springer, 25-26.
-
Buxton, B. (2009). Early
Video Mail. In S. Harrison (Ed.) Media Space:
20+ Years of Mediated Life. London: Springer, 194-195.
- Buxton, W. (2006). Space-Function
Integration and Ubiquitous Media. In M. Shamiyeh (Ed.).
Towards and Interactive and Integrative Design Process. Linz,
Austria: DOM Publications, 248-271.
- Buxton, W. (1997).
Living in Augmented Reality: Ubiquitous Media
and Reactive Environments. In K. Finn, A. Sellen &
S. Wilber (Eds.). Video
Mediated Communication.
Hillsdale,
N.J.: Erlbaum, 363-384. An
earlier version of this chapter also appears in Proceedings of
Imagina '95, 215-229. [video]
- Buxton, W. (1995).
Ubiquitous Media and the Active Office . Published
in Japanese (only) as, Buxton, W. (1995). Ubiquitous Video, Nikkei
Electronics, 3.27 (no. 632), 187-195.
- Buxton, W. (1995).
Integrating the Periphery and Context: A New Model of
Telematics Proceedings of Graphics
Interface '95, 239-246.
- Buxton, W. (1992).
Telepresence:
Integrating Shared Task and Person Spaces . Proceedings of Graphics
Interface '92, 123-129. Earlier version appears in Proceedings of
Groupware '91,
Amsterdam,
Oct. 29, 1991, 27-36.
- Buxton, W. & Moran,
T. (1990). EuroPARC's
Integrated Interactive Intermedia Facility (iiif): Early Experience. In S. Gibbs & A.A.
Verrijn-Stuart (Eds.). Multi-user interfaces and
applications, Proceedings of the IFIP WG 8.4 Conference on Multi-user
Interfaces and Applications, Heraklion,
Crete.
Amsterdam:
Elsevier Science Publishers B.V. (North-Holland), 11-34.
- Buxton, W., Sellen, A.
& Sheasby, M. (1997). Interfaces for multiparty
videoconferencing. In K. Finn, A. Sellen &
S. Wilber (Eds.). Video
Mediated Communication.
Hillsdale,
N.J.: Erlbaum, 385-400. [video]
- Cooperstock,
J.R., Tanikoshi, K., Beirne,
G., Narine, T., Buxton, W. (1995).
Evolution of a Reactive EnvironmentProceedings of CHI'95, 170-177.
- Cooperstock,
J., Fels, S., Buxton, W. & Smith, K.C.
(1997). Reactive environments: Throwing
away your keyboard and mouse, Communications of the Association of
Computing Machinery (CACM), 40(9), 65-73.
- Gaver,
W., Moran, T., MacLean, A., Lovstrand, L.,
Dourish, P., Carter, K. & Buxton, W. (1992).
Realizing a video environment: EuroPARC's
RAVE System. Proceedings of CHI '92, 27-35.
- Gujar,
A., Daya, S., Cooperstock,
J., Tanikoshi, K. & Buxton, W. (1995).
Talking your way around a conference: a speech
interface for remote equipment control. Proceedings of the
1995 Conference of the Centre for Advanced Studies on Collaborative
Research (CASCON'95),
Toronto,
November 7-9, 1995.
- Mantei,
M., Baecker, R., Sellen, A., Buxton, W., Milligan, T. & Wellman, B.
(1991). Experiences in the use of a media
space. Proceedings of CHI '91, ACM Conference on Human Factors
in Software, 203-208. Reprinted in D. Marca
& G. Bock (Eds.)(1992). Groupware: software for computer-supported
collaberative work. Los Alamitos, CA.: IEEE
Computer Society Press, 372 - 377.
- Narine,
T., Leganchuk, A., Mantei,
M. & Buxton, W. (1997). Collaboration
awareness and its use to consolidate a disperse group.
Proccedings of Interact '97, Sydney,
Austrailia, Juy, 1997.
- Sellen, A., Buxton, W.
& Arnott, J. (1992).Using spatial cues to
improve videoconferencing. Proceedings of CHI '92, 651-652.
Videotape in CHI '92 Video Proceedings. [video]
- Yamaashi,
K., Cooperstock, J., Narine,
T. & Buxton, W. (1996). Beating the
limitations of camera-monitor mediated telepresence
with extra eyes. Proceeding of CHI '96, 50-57. [video]
Toolglass
& Magic Lenses
- Bier, E. A., Stone, M.,
Pier, K., Buxton, W. & DeRose. T. (1993). Toolglass and magic lenses:
the see-through interfaceProceedings
of SIGGRAPH '93, 73-80.
- Bier, E., Stone, M., Fishkin, K., Buxton, W. & Baudel,
T. (1994).A taxonomy of see-through tools.Proceedings
of CHI '94, 358-364.
- Kabbash,
P., Buxton, W.& Sellen, A. (1994). Two-Handed
Input in a Compound Task. Proceedings of CHI '94,
417-423.
- Kurtenbach, G.,
Fitzmaurice, G., Baudel, T. & Buxton, W. (1997).
The design and evaluation of a GUI paradigm based
on tabets, two-hands, and transparency. Proceedings
of the 1997 ACM Conference on Human Factors in Computing Systems, CHI '97,
35-42. [video]
Touch Tablets,
Displays and Surfaces
- Izadi,
Shahram, Hodges, Steve, Butler, Alex, West, Darren, Rrustemi, Alban & Buxton,
William (2009). ThinSight: A
Thin Form-Factor Interactive Surface Technology.
Communications of the ACM, 52(12), 90-98.
- Hodges, Steve, Izadi,
Shahram, Butler, Alex, Rrustemi, Alban & Buxton, Bill (2007).
ThinSight: Versatile Multi-touch Sensing for
Thin Form-factor Displays. Proceedings
of the ACM Symposium on User Interface Software and Technology (UIST'07),
259 - 268.
- Izadi, S., Hodges, S.,
Butler, A., Rrustemi, A. & Buxton, B. (2007).
ThinSight: Integrated Optical Multi-Touch
Sensing Through Thin Form-Factor Displays. Proceedings
of the 2007 Workshop on Emerging Displays Technologies: Images and
Beyond: The Future of Displays and Interaction EDT '07,Paper 6.
- Brown, E., Buxton, W.
& Murtagh, K. (1990).Windows on tablets as a means of achieving virtual
input devices. In D. Diaper et al. (Eds), Human-Computer
Interaction - INTERACT '90. Amsterdam:
Elsevier Science Publishers B.V. (North-Holland), 675-681. [video]
- Buxton, W. (in progress). Case Study 1:Touch Tablets, Chapter 5
of W.Buxton, Human
Input to Computer Systems: Theories, Techniques and Technology. Unfinished
book manuscript.
- Buxton, W. (1994). Combined keyboard / touch tablet input device, Xerox
Disclosure Journal, 19(2), 109-111. [video]
- Buxton, W. (1994). Two-handed Document Navigation, Xerox
Disclosure Journal, 19(2), 103-108.
- Buxton, W., Hill, R.
& Rowley, P. (1985). Issues and techniques in
touch-sensitive tablet input, Computer Graphics, 19(3),
Proceedings of SIGGRAPH'85, 215-223. [video]
- Buxton, W. & Myers,
B. (1986). A study in two-handed input. Proceedings
of CHI '86, 321-326.[video]
- Lee, S., Buxton, W.
& Smith, K.C. (1985). A Multi-Touch
Three Dimensional Touch-Sensitive Tablet. Proceedings of the 1985
Conference on Human Factors in Computer Systems, CHI '85, San Francisco, April,
1985, 21-26. [video]
Transparency
- Harrison, B.L. ,Ishii, H.,Vicente, K. & Buxton, W. (1995).Transparent Layered User Interfaces: An
Evaluation of a Display Design Space to Enhance Focused and Divided
Attention. Proceedings of CHI'95, 317-324.
- Zhai,
S., Buxton, W. & Milgram, P. (1994).The "Silk Cursor": Investigating
transparency for 3D target acquisitionProceedings of CHI '94, 459-464.
- Zhai,
S., Buxton, W. & Milgram, P. (1996) The partial-occlusion effect: Utilizing semitransparency in 3D human-computer interaction
ACM Transactions on Computer-Human Interaction, 3(3), 254-284.
Two-Handed / Bimanual Input to
Computer Systems
- Balakrishnan, R.,
Fitzmaurice, G., Kurtenbach, G., & Buxton, W. (1999). Digital tape drawing. Proceedings of the
ACM Symposium on User Interface Software and Technology (UIST'99),
161-169. [video]
- Fitzmaurice, G.,
Balakrishnan, R., Kurtenbach, G. & Buxton, W. (1999). An exploration into supporting artwork orientation in
the user interface. Proceedings of the 1999 ACM Conference on Human
Factors in Computing Systems, CHI '99, 167-174.
- Bier, E. A., Stone, M.,
Pier, K., Buxton, W. & DeRose. T. (1993). Toolglass and magic lenses:
the see-through interfaceProceedings
of SIGGRAPH '93, 73-80.
- Bier, E., Stone, M., Fishkin, K., Buxton, W. & Baudel,
T. (1994). A taxonomy of see-through tools.Proceedings
of CHI '94, 358-364.
- Buxton, W. (in progress).
Human Input to Computer Systems: Theories,
Techniques and Technology. Unfinished book manuscript.
- Buxton, W. (1994). Two-handed Document Navigation, Xerox
Disclosure Journal, 19(2), 103-108.
- Buxton, W. & Myers,
B. (1986). A study in two-handed input. Proceedings
of CHI '86, 321-326.[video]
- Grossman, T.,
Balakrishnan, R., Kurtenbach, G., Fitzmaurice, G, Khan, A. & Buxton,
W. (2002). Creating Principal 3D
Curves with Digital Tape Drawing. Proceedings of the 2002 ACM
Conference on Human Factors in Computing Systems, CHI'02,
121-128.
- Grossman, T.,
Balakrishnan, R., Kurtenbach, G., Fitzmaurice, G, Khan, A. & Buxton,
W. (2001). Interaction techniques
for 3D modeling on large displays. Proceedings of the 2001ACM
Symposium on Interactive 3D Graphics, 17-23. [video]
- Kabbash,
P., Buxton, W.& Sellen, A. (1994). Two-Handed
Input in a Compound Task. Proceedings of CHI '94, 417-423.
- Kabbash,
P., MacKenzie, I.S. & Buxton, W.
(1993). Human performance using computer
input devices in the preferred and non-preferred hands. Proceedings
of InterCHI '93, 474-481.
- Kurtenbach, G.,
Fitzmaurice, G., Baudel, T. & Buxton, W. (1997).
The design and evaluation of a GUI paradigm based
on tabets, two-hands, and transparency. Proceedings
of the 1997 ACM Conference on Human Factors in Computing Systems, CHI '97,
35-42. [video]
- Leganchuk,
A., Zhai, S.& Buxton, W. (1998).Manual and Cognitive Benefits of Two-Handed Input: An
Experimental Study.Transactions
on Human-Computer Interaction, 5(4), 326-359.
- Owen, R., Kurtenbach, G.,
Fitzmaurice, G., Baudel, T. & Buxton, W.
(2005). When it Gets More Difficult, Use BothHhands - Exploring Bimanual Curve Manipulation.
Proceedings of Graphics Interface, GI'05, 17-24.
Typing & Keyboard Entry
- Mathias, E., MacKenzie, I.S. & Buxton, W. (1996). One-handed touch typing on a qwerty keyboard. Human
Computer Interaction, 11(1), 1-27.
- Matias,
E., MacKenzie, I.
S., & Buxton, W. (1996). A wearable
computer for use in microgravity space and other non-desktop environments.
Companion of the CHI '96 Conference on Human Factors in Computing
Systems. 69-70.
- Matias,
E., MacKenzie, I.
S., & Buxton, W. (1994). Half-QWERTY:
Typing with one hand using your two-handed skill Companion
Proceedings of the CHI '94 Conference on Human Factors in Computing
Systems, 51-52.
- Matias,
E., MacKenzie, I.
S., & Buxton, W. (1993). Half-QWERTY: A
one-handed keyboard facilitating skill transfer from QWERTY Proceedings
of the INTERCHI'93 Conference on Human Factors in Computing Systems, 88-94.
Ubiquitous Computing, Augmented
& Virtual Reality & Reactive Environments
- Buxton, W. (2006). Space-Function
Integration and Ubiquitous Media. In M. Shamiyeh (Ed.).
Towards and Interactive and Integrative Design Process. Linz,
Austria: DOM Publications, 248-271.
- Buxton, W. (1997). Living in Augmented Reality: Ubiquitous Media
and Reactive Environments. In K. Finn, A. Sellen & S. Wilber (Eds.). Video
Mediated Communication. Hillsdale,
N.J.: Erlbaum, 363-384. An
earlier version of this chapter also appears in Proceedings of Imagina '95, 215-229. [video]
- Buxton, W. (1996). Absorbing and Squeezing Out: On Sponges and Ubiquitous
Computing, Proceedings of the International Broadcasting
Symposium, November 13-16, Tokyo,
91-96. Slightly expanded version (in French) appears as: Buxton, W.
(1996). PC et TV vont
dans une inforoute. La Recherce,
spring, March 1996. Also appears (in Spanish) as, Buxton, W. (1996). PC y
TV van por una Infovia,Mundo Cientifico,
440-443.
- Buxton, W. (1995). Ubiquitous Media and the Active Office . Published
in Japanese (only) as, Buxton, W. (1995). Ubiquitous Video, Nikkei
Electronics, 3.27 (no. 632), 187-195.
- Buxton, W. (1995). Integrating the Periphery and Context: A New Model of Telematics Proceedings of Graphics
Interface '95, 239-246.
- Buxton, W. &
Fitzmaurice, G.W.(1998). HMD's, Caves &
Chameleon: A Human-Centric Analysis of Interaction in Virtual Space, Computer
Graphics: The SIGGRAPH Quarterly, 32(4), 64-68. [video]
- Buxton, W., Fitzmaurice,
G. Balakrishnan, R. & Kurtenbach, G. (2000). Large Displays in Automotive Design. IEEE
Computer Graphics and Applications, 20(4), 68-75.
- Cooperstock,
J.R., Tanikoshi, K., Beirne,
G., Narine, T., Buxton, W. (1995). Evolution of a Reactive EnvironmentProceedings of CHI'95, 170-177.
- Cooperstock,
J., Fels, S., Buxton, W. & Smith, K.C.
(1997). Reactive environments: Throwing
away your keyboard and mouse, Communications of the Association of
Computing Machinery (CACM), 40(9), 65-73.
- Fitzmaurice, G.W., Ishii,
H. & Buxton, W. (1995). Bricks: Laying the
Foundations for Graspable User InterfacesProceedings of CHI'95, 442-449.
- Fitzmaurice, G.W.,
Khan, A., Buxton, W., Kurtenbach, G. & Balakrishnan, R. (2003). Sentient Data Access via a Diverse Society of
Devices. ACM Queue, 1(8), 53-62. [video1][video2][video3]
- Tsang, M, Fitzmaurice,
G., Kurtenbach, G., Khan, A. & Buxton, W. (2002). Boom Chameleon: SImultaneous
capture of 3D viewpoint, voice and gesture annotations on a
spatially-aware display. Proceedings of the 2002 ACM Symposium
on User Interface Software and Technology (UIST'02), 111-120.
Summary in (2003) ACM Transactions on Graphics (TOG), 22(3),
698. [video]
- Yamaashi,
K., Cooperstock, J., Narine,
T. & Buxton, W. (1996). Beating the limitations
of camera-monitor mediated telepresence with
extra eyes Proceeding of CHI '96, 50-57. [video]